Hello again, deviants, I (finally!) managed to compile (and then remember to install...oops!) Djam's latest, and greatest. I have now tested it with the BrDjamScript Reco.C, and it runs with no problems that I have yet found. One question, though: how is the hit slat determined? I find that if I use my BrCrapCode I have no offset between hits and tracks, whereas with Reco.C I have an offset of (roughly) 0.5 slat width. Of course, it is entirely possible that I calculate the slat position wrong by ½ slat, but am using a 'tuned' geometry. Still, it would be nice to be consistent. Ian
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