Re: modification to brat classes (geometry, bb)

From: Kris Hagel (hagel@comp.tamu.edu)
Date: Fri Sep 18 1998 - 06:37:10 EDT


Hello,
Sorry about putting that back in. I suspected that might be going on,
but my Microsoft developer studio crashed when trying to compile
BrPoint3D when I got the repository version yesterday. I polked around
and thought I convinced myself that BrVector3D did not encompase
everything. I guess I was wrong. From your message, I gather one
should be able to remove BrPoint3D.cxx also. I will also delete it from
my project.

Kris

Flemming Videbaek wrote:

> Since The BrPoint3D class was re-inserted into cvs Let me take one
> moment to clarify this.
> Some of the added changes I made to brat was
>
> --15 September
> -------------
> -- Many updates of BrVector3D implemented and tested.
>
> 18 September
> ------------
> Move the static Mass method from the BrDigitizeBB to BrGeantHit
> class. It belongs more natural here.
> changed BrGeantHit.cxx BrGeantHit.h BrGeantTrack.cxx
> BrDigitizeBB.cxx .h to remove Mass and refer to
> BrGeantHit::Mass(pid).
>
> The BrVector3D class real covers points as well as vectors. There is
> no need for a special point class. So
> far I do not think it has been used anywhere. It can clearly be
> replaced with
> BrVector3D. The intention with these geometry classes is to add Lines,
> Planes, surfaces etc
> saty tuned.
>
> I will removed BrPoint3D again from cvs.
>
> --
> ------------------------------------------------------------------
>
> Flemming Videbaek
> Physics department, Brookhaven national laboratory
> Upton L.I., NY11973, USA
>
> Phone: (516)-344-4106
> FAX: (516)-344-1334
> secr: (516)-344-7681
> e-mail: videbaek@bnl.gov
>
>



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