Vertex determination

From: Ian Bearden (bearden@nbi.dk)
Date: Mon Aug 20 2001 - 08:41:56 EDT

  • Next message: Claus O. E. Jorgensen: "Re: Vertex determination"

    Hej dev-iants,
    I would like to determine the collision vertex for each event that I
    analyze.
    I can get a vertex from the ZDC.  Averaged over many collisions, this tells
    me that the average VTX Z is approx -40 cm.  I can do the same for BB, and
    find that the
    average VTX Z is approx 10 cm.  This is, by the way, for run 4265.
    Now, I guess that both of the above cannot be right.  In fact, the two are
    not only different, they are not very well correlated at all.
    So...I'd like to try to extract a TPM1 vertex, which should be the easiest
    to get "right".  Is there a
    module which takes local TPM1 tracks and returns Z?  Is there another way
    one can do this?  Say, any module which takes TPM1 data and returns Z?  And
    can this be used in the context of Christian's bratmain.  Rumors from the
    north (of Copenhagen!) indicate something in the works, but I could not find
    anything in the html documentation on pii3.
    
    -Ian
    



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